GUI - Top ingame panel prototype

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Crypton
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GUI - Top ingame panel prototype

Post by Crypton » Thu Nov 11, 2010 10:03 am

I had some free time, so I spent it on making a another gui asset:
Image

Its just prototype, what do you think about it? any suggestions? :twisted:

P.S. Click on image to see full resolution image.

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Re: GUI - Ingame top panel prototype

Post by NightwishFan » Thu Nov 11, 2010 11:18 am

It looks a bit bright, but has a really "Arcanum" feel to it. I like it. :) Development still going strong then?

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Koorac
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Re: GUI - Ingame top panel prototype

Post by Koorac » Thu Nov 11, 2010 9:42 pm

Very nice, but I agree it is a bit bright.

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Crypton
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Re: GUI - Ingame top panel prototype

Post by Crypton » Mon Nov 22, 2010 11:53 am

Thank you guys for the input.

Today I made another prototype, where I tried to lower down the brightness, hope I managed it:

Image

What do you think? looks better? Do I move forwards or backwards? :think:

Thank you :twisted:

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Keyron
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Re: GUI - Ingame top panel prototype

Post by Keyron » Mon Nov 22, 2010 1:02 pm

WoW it's AMAZING!

Epic Win
:clap: :clap: :clap: :clap: :clap:

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Koorac
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Re: GUI - Ingame top panel prototype

Post by Koorac » Mon Nov 22, 2010 3:59 pm

Much better!
Also I like the way it now has both magic and tech.

Maybe it could be done in the game that when the character has high tech alignment the first version with the two cogs is displayed (of course with the background as dark as with the latest version :P), more or less neutral alignmentas it is now and when the character is very magick-aligned a version with just magic symbols?

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Crypton
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Re: GUI - Ingame top panel prototype

Post by Crypton » Tue Nov 23, 2010 3:21 pm

I'm glad you like it! :twisted:
Koorac wrote:Maybe it could be done in the game that when the character has high tech alignment the first version with the two cogs is displayed (of course with the background as dark as with the latest version :P), more or less neutral alignmentas it is now and when the character is very magick-aligned a version with just magic symbols?
Very nice idea, and pretty much possible to implement thru gui scripting. I'll put it onto the todo list... ;)

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