
Progress Report 5 (27.10.2009)
After one month break, there is another progress report for those who are still interested

Changelog:
-Source codes are completely ported to Linux, all WinApi code was removed, so now its possible to run them under Windows and Linux, other plaforms were not tested yet.
-Most of code is already translated from ArcanumPascalum sources.
-Mobiles loader and prototypes loader are partially finished.
-Map loader, sector loader and other stuff is mostly finished.
-Added zooming, 8x zoom in, 16x zoom out.
-Added support for software rendering.
-Developed new file format for .Art sprites, its called Aso (Advanced Sprite Object), is support having more versions of Art in one Aso, which can differ not only in colors, but in can be completely different sprite, plus its more modder friendly because it contains frames are saved as image, it has support for BMP, TGA, PNG, JPG etc, and its able to handle any data, not only graphics, because it has a tree container structure.
Screenshot:
