"Arcanum: Of Steamworks and Magick Obscura is a 2001 role-playing video game developed by Troika Games and published by Sierra Entertainment. It was released in North America and Europe in August 2001 for Microsoft Windows. Debuting at fourth position on NPD Intelect's best-seller list, it was Troika's first game and also their best-selling title with over 234,000 copies sold and with revenues of US$8.8 million."
What is the OpenArcanum project? Imagine, that you have a favorite computer game that is ages old and you would like to play it again, but you have troubles running the game on newer computers.
And even if you manage to run the game, there is nothing new to the game. Now, what if you want to add something new to the game? Like new quests, weapons or spells? You must use outdated and incomplete tools that are hard to use and does not offer you creation of the things you want. Also, what if you want to play the game in coop-mode or even as multiplayer, but the game does not offer you the options to play it over the internet.
So what are your options? If you're nerd enough, you would write your own game engine that would replace the old one.
And that's exactly what OpenArcanum is - A game engine reimplementation for game Arcanum: Of Steamworks and Magick Obscura - https://en.wikipedia.org/wiki/Arcanum:_Of_Steam...
Yes, that forgotten RPG game from creators of Fallout 2.
Please, if you want to support the development of the OpenArcanum, consider becoming a patron of this project or making a small donation to the project. (You will get something in reward afterall :)
This new engine would not simply replace the old engine, it would enchance the game with new features and options for its players.
Multiplatform - Not only, that the new engine would allow us to run the game on new operating systems without problems, but you would be able to run it on other platforms too, such as Linux, Mac and mobile platforms as well.
New and enchanced visual effects - dynamic lighting, shadows, weather effects etc.
Physics - bouncing bullets and new physics-based quests.
A new and better battle system - the original engine was quite buggy.
Coop and multiplayer modes - The engine is build on client-server architecture.
Heavily modding-friendly. You could literally edit anything by hand, no need for fancy and hard-to-use tools. Add your own UI widgets, edit scripts and game logic whenever you want.
A new in-game map and object editor - No more WorldEd.
And much more...
Don't worry, this is not a some kind of enthusiastic nonsense. Everything was planned almost a decade ago. The project originally started back in 2009. However, due lack of support, the project was stopped in 2012. At that time, the OpenArcanum was already in development for 3 years and I had a robust and working engine written in C++.
With your support, I would be able to finish the missing features and release first version of the new engine within a few months, i.e. before Q3 2018. Then we can all happily play Arcanum again and add new quests, maps and anything we wish.
we have a brand new ”Downloads” and ”Links” sections on this website. More than 5GiB of Arcanum-related content and 50 links to Arcanum-related websites are already available, much more are coming soon. If you wish to upload any file, or add a new link, contact me, and I’ll do it for you.
Thanks and have a nice day.
this project is still active and in progress. A lots of thing have happened since the last update and if you’re not following us at Facebook or you’re not visiting our forums regularly, then you’re probably wondering what’s exactly happened, especially if you’re not a first-time visitor. Well, it will be really laborious to make an overview of everything that happened, so I’m just going to recommend you to follow us at our Facebook page or visit our forums more often
If you have any question regarding the OpenArcanum project, please ask at our forums.
Have a nice day.
Hello. This message is dedicated especially to those who doesn’t watch our forums, much. Just to let you know, this project is still alive and active, only a web content is kinda outdated since I spent most of my time working on OpenArcanum, so that’s why so many things are missing on the web.
If you are looking for some information, or you wish to help with something, then You should check out our forums. Any questions will be answered there. That’s all, for now…
Have a nice day.
I’m looking for a web designer to makeover ArcanumAlive website, which I’m preparing for 1 year ArcanumAlive anniversary. You should know XHTML, CSS, and Adobe Photoshop (or any other image editing tool). You may use some opensource website template as base for new design, but final look should be in Arcanum/Steampunk style. After new design gets finished, I will integrate that into ArcanumAlive website.
More info can be found here.
Edit: Not actual anymore. Thank you.
Yeah, everybody needs help sometimes, so we are not an exception
If you are interested in this project, and want to help, please visit our forums here and check out if there is something interesting for you.
if you’re interested in helping this project grow, by providing your talent and skills or just by making a small donation, then please read this topic: Link. You will find there all the information you’re looking for.
Thank you for supporting this project and have a nice day!
Here is list of some arcanum related sites, check them out and if you find some site that is not in this list, please contact admin…
Best arcanum site, unfortunately in Russian only
Nice site that contains a lot of info about arcanum, you can find there a description for items and its stats, critters description and so on…
Arcanum City, good russian site, seems to be recently updated.
This website is dedicated to the computer game Arcanum: Of Steamworks & Magick Obscura.
The main purpose of this website is to provide information about a project called ArcanumAlive which is about researching, recreating, modding and expanding this game.
Why creating a new website for almost 8 years old game?
There are plenty of reasons why I wanted to create this website. First of all, I wanted to have own space for my project, and I didn’t want to use free website hosting because I don’t like the limitations you must agree to. Secondly, I wanted to make my project more official, because many fans stopped taking this project seriously after a while.
Also I wanted to host other projects as well, so these are the main reasons why I wanted my own site.
So here it is, just another Arcanum fan site about this awesome old game…
PS: Since my English knowledge is very limited, especially in describing things, you’ll find many mistakes in my text even I’ll try to avoid to them. If you have free time and you want to help, please correct grammar of posts where you find mistakes and send them to me via email.
Edit: Thanks to risto9 for all those grammar corrections!